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Patterns

Patterns

Mubit was designed around a set of recurring agentic patterns — ways of using memory that make agents measurably better over time. Each page here names one pattern, explains when to reach for it (and when not to), and walks through it with real code against the SDK.

If you're new, start with the concepts section for the mental model, then come back here and pick the pattern that matches your problem. For complete end-to-end builds, see the Cookbook.

Learning from outcomes

The loop that makes agents improve: act, get judged, remember what the judgment means.

Multi-agent memory

Coordination through durable, queryable memory instead of transcript passing.

Memory lifecycle

What a self-maintaining store does with knowledge over time.

Context engineering

Getting the right memories into the window, at the right size, at the right time.